![]() ![]() + It hides in positions #c-#d, like any boss. You can boost torch during the fight, but you probably should just kill it sooner instead of goofing off. You fight in the dark, for bonus monster crits. ![]() Shambler, and you'd choose not to risk it with that party. ![]() Generally, a party with no move-and-attack skills is weak vs. You can game this by shuffling yourself first, so that it unshuffles you. Likewise, if the Mammoth Cyst is on low health, the Stalk becomes 10 times more likely to target it with Reconstitute.Shambler itself is fairly easy. However should either of the monsters's HP value be under 50%, there will be an added 50% probability of it using Reconstitute. You can reset the timer by killing the Stalk - although the Mammoth Cyst will summon in a replacement, it will help buy you some time.īoth Displace and Reconstitute have, on any given turn, a chance of 25% of being used. Each round thereafter, the chance of it using said skill will increase by 7.0, stacking up on the next rounds with a base chance of 4.0 (that means, for instance, that at round 3 there will be a 4+ (2*7)=18.0% chance for the Stalk to Teleport your heroes away from the fight). Teleport will never be used on the Stalk's first turn: it has a -100000000.0 chance modifier. However, Teleport will not reset the battle you were beamed away from: if you return to fight the Cyst and Stalk again, they'll be at the same health they were when you left. Obviously, the main threat here is the Teleport ability - while it causes no damage to your heroes in and of itself, it still causes you to lose time and stack up Stress and Health damage as you are forced to fight your way back to where you started. ![]()
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